QuarkPhysics

Quark Physics

QuarkPhysics is a 2D physics engine designed for games. Its goal is to provide a reasonable approach to simulate rigid bodies, soft bodies, and different physics models together.

Documentation Examples

Example 01

Show Examples ![Example 02](/QuarkPhysics/images/example_02.gif) ![Example 02](/QuarkPhysics/images/example_04.gif) ![Example 02](/QuarkPhysics/images/example_05.gif) ![Example 03](/QuarkPhysics/images/example_03.gif) ![Example 02](/QuarkPhysics/images/example_06.gif)

Features

Building Examples

You need to install SFML and CMake on your system before.

Download project, enter the main folder, and call this:

    ./build.sh -r

Or you can compile the project directly via gcc if you’re on linux by calling this:

    ./run_linux_fast.sh -r

Using

Copy the “QuarkPhysics” named subfolder in the main folder to your project and use it.

Third Party

Roadmap