Quark Physics  v1.0
2D Rigid and Soft Body Physics Engine
Introduction

QuarkPhysics is a 2D physics engine designed for games. Its goal is to provide a reasonable approach to simulate rigid bodies, soft bodies, and different physics models together.

Project Github Page

Concept Map

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Building Examples

You need to install SFML and CMake on your system before.

Download project, enter the main folder and call this;

    ./build.sh -r

Another way is that compiling the project directly via gcc if you're on linux call;

    ./run_linux_fast.sh -r

Using

Copy the "QuarkPhysics" named subfolder in the main folder to your project and use it.

Third Party

  • nlohmann's json for the json parsing. (Importing meshes via *.qmesh files)
  • SFML library for window,input,opengl.

License

Licensed under the MIT license. */