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Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
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This is the complete list of members for QParticle, including all inherited members.
| AddAccumulatedForce(QVector value) | QParticle | |
| AddForce(QVector value) | QParticle | |
| AddGlobalPosition(QVector value) | QParticle | |
| AddPosition(QVector value) | QParticle | |
| AddPreviousGlobalPosition(QVector value) | QParticle | |
| ApplyAccumulatedForces() | QParticle | |
| ApplyForce(QVector value) | QParticle | |
| ApplyForceToParticleSegment(QParticle *pA, QParticle *pB, QVector force, QVector fromPosition) | QParticle | static |
| ClearAccumulatedForces() | QParticle | |
| GetAABB() | QParticle | inline |
| GetEnabled() | QParticle | inline |
| GetForce() | QParticle | inline |
| GetGlobalPosition() | QParticle | inline |
| GetIsInternal() | QParticle | inline |
| GetIsLazy() | QParticle | inline |
| GetMass() | QParticle | inline |
| GetOwnerMesh() | QParticle | inline |
| GetPosition() | QParticle | inline |
| GetPreviousGlobalPosition() | QParticle | inline |
| GetRadius() | QParticle | inline |
| ignoreGravity (defined in QParticle) | QParticle | protected |
| IsConnectedWithSpring(QParticle *particle) | QParticle | |
| manualDeletion | QParticle | |
| oneTimeCollidedBodies (defined in QParticle) | QParticle | protected |
| previousCollidedBodies (defined in QParticle) | QParticle | protected |
| QAreaBody (defined in QParticle) | QParticle | friend |
| QBody (defined in QParticle) | QParticle | friend |
| QCollision (defined in QParticle) | QParticle | friend |
| QManifold (defined in QParticle) | QParticle | friend |
| QMesh (defined in QParticle) | QParticle | friend |
| QParticle() (defined in QParticle) | QParticle | |
| QParticle(float posX, float posY, float radius=0.5f) (defined in QParticle) | QParticle | |
| QParticle(QVector pos, float radius=0.5f) (defined in QParticle) | QParticle | |
| QSoftBody (defined in QParticle) | QParticle | friend |
| ResetOneTimeCollisions() (defined in QParticle) | QParticle | protected |
| SetEnabled(bool value) | QParticle | |
| SetForce(QVector value) | QParticle | |
| SetGlobalPosition(QVector value) | QParticle | |
| SetIsInternal(bool value) | QParticle | |
| SetIsLazy(bool value) | QParticle | |
| SetMass(float value) | QParticle | |
| SetOwnerMesh(QMesh *mesh) | QParticle | |
| SetPosition(QVector value) | QParticle | |
| SetPreviousGlobalPosition(QVector value) | QParticle | |
| SetRadius(float radius) | QParticle | |
| SortParticlesHorizontal(QParticle *pA, QParticle *pB) (defined in QParticle) | QParticle | inlinestatic |
| springConnectedParticles (defined in QParticle) | QParticle | protected |
| UpdateAABB() (defined in QParticle) | QParticle | protected |