Quark Physics  1.0
2D Rigid and Soft Body Physics Engine
QParticle Member List

This is the complete list of members for QParticle, including all inherited members.

AddAccumulatedForce(QVector value)QParticle
AddForce(QVector value)QParticle
AddGlobalPosition(QVector value)QParticle
AddPosition(QVector value)QParticle
AddPreviousGlobalPosition(QVector value)QParticle
ApplyAccumulatedForces()QParticle
ApplyForce(QVector value)QParticle
ApplyForceToParticleSegment(QParticle *pA, QParticle *pB, QVector force, QVector fromPosition)QParticlestatic
ClearAccumulatedForces()QParticle
GetForce()QParticleinline
GetGlobalPosition()QParticleinline
GetIsInternal()QParticleinline
GetMass()QParticleinline
GetOwnerMesh()QParticleinline
GetPosition()QParticleinline
GetPreviousGlobalPosition()QParticleinline
GetRadius()QParticleinline
QParticle() (defined in QParticle)QParticle
QParticle(float posX, float posY, float radius=0.5f) (defined in QParticle)QParticle
QParticle(QVector pos, float radius=0.5f) (defined in QParticle)QParticle
SetForce(QVector value)QParticle
SetGlobalPosition(QVector value)QParticle
SetIsInternal(bool value)QParticle
SetMass(float value)QParticle
SetOwnerMesh(QMesh *mesh)QParticle
SetPosition(QVector value) (defined in QParticle)QParticle
SetPreviousGlobalPosition(QVector value)QParticle
SetRadius(float radius)QParticle