Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
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This is the complete list of members for QPlatformerBody, including all inherited members.
_meshes (defined in QBody) | QBody | protected |
aabb (defined in QBody) | QBody | protected |
AddAngularForce(float value) | QRigidBody | |
AddForce(QVector value) | QRigidBody | |
AddMesh(QMesh *mesh) | QBody | |
AddMeshesFromFile(string filePath) | QBody | |
AddPosition(QVector value, bool withPreviousPosition=true) | QBody | inline |
AddPreviousPosition(QVector value) | QBody | inline |
AddPreviousRotation(float angleRadian) | QBody | inline |
AddRotation(float angleRadian, bool withPreviousRotation=true) | QBody | inline |
airFriction (defined in QBody) | QBody | protected |
allowKinematicCollisions (defined in QBody) | QBody | protected |
angularForce (defined in QRigidBody) | QRigidBody | protected |
ApplyForce(QVector force, QVector r, bool updateMeshTransforms=true) | QRigidBody | |
ApplyImpulse(QVector impulse, QVector r) | QRigidBody | |
AREA enum value (defined in QBody) | QBody | |
bodySpecificTimeScale (defined in QBody) | QBody | protected |
bodyType (defined in QBody) | QBody | protected |
BodyTypes enum name (defined in QBody) | QBody | |
CanCollide(QBody *bodyA, QBody *bodyB, bool checkBodiesAreEnabled=true) (defined in QBody) | QBody | protectedstatic |
CanGiveCollisionResponseTo(QBody *otherBody) (defined in QBody) | QBody | protectedvirtual |
canSleep (defined in QBody) | QBody | protected |
circumferenceNeedsUpdate (defined in QBody) | QBody | protected |
collidableLayersBit (defined in QBody) | QBody | protected |
CollisionEventListener | QBody | |
ComputeFriction(QBody *bodyA, QBody *bodyB, QVector &normal, float penetration, QVector &relativeVelocity) (defined in QBody) | QBody | protectedstatic |
currentJumpCount (defined in QPlatformerBody) | QPlatformerBody | protected |
DYNAMIC enum value (defined in QBody) | QBody | |
enableBodySpecificTimeScale (defined in QBody) | QBody | protected |
enabled (defined in QBody) | QBody | protected |
enableIntegratedVelocities (defined in QBody) | QBody | protected |
fixedAngularTick (defined in QBody) | QBody | protected |
fixedVelocityTick (defined in QBody) | QBody | protected |
force (defined in QRigidBody) | QRigidBody | protected |
friction (defined in QBody) | QBody | protected |
GetAABB() const | QBody | inline |
GetAirFriction() | QBody | inline |
GetAngularForce() | QRigidBody | inline |
GetBodySpecificTimeScaleEnabled() | QBody | inline |
GetBodySpesificTimeScale() | QBody | inline |
GetBodyType() | QBody | inline |
GetCanSleep() | QBody | inline |
GetCeiling(float offset) | QPlatformerBody | |
GetCircumference() | QBody | inline |
GetCollidableLayersBit() | QBody | inline |
GetControllerHorizontalVelocity() | QPlatformerBody | |
GetControllerVerticalVelocity() | QPlatformerBody | |
GetEnabled() | QBody | inline |
GetFixedRotationEnabled() | QRigidBody | inline |
GetFloor(float offset) | QPlatformerBody | |
GetFloorMaxAngle() | QPlatformerBody | |
GetFloorMaxAngleDegree() | QPlatformerBody | |
GetForce() | QRigidBody | inline |
GetFriction() | QBody | inline |
GetGravity() | QPlatformerBody | |
GetGravityMultiplier() | QPlatformerBody | |
GetInertia() | QBody | inline |
GetIntegratedVelocitiesEnabled() | QBody | |
GetIsFalling() | QPlatformerBody | |
GetIsJumping() | QPlatformerBody | |
GetIsJumpReleased() | QPlatformerBody | |
GetIsOnCeiling() | QPlatformerBody | |
GetIsOnFloor() | QPlatformerBody | |
GetIsRising() | QPlatformerBody | |
GetIsSleeping() | QBody | inline |
GetJumpDurationFrameCount() | QPlatformerBody | |
GetJumpFallGravityMultiplier() | QPlatformerBody | |
GetJumpGravityMultiplier() | QPlatformerBody | |
GetKinematicCollisionsEnabled() | QRigidBody | inline |
GetKinematicEnabled() | QRigidBody | inline |
GetLayersBit() | QBody | inline |
GetLeftWall(float offset) | QPlatformerBody | |
GetMass() | QBody | inlinevirtual |
GetMaxJumpCount() | QPlatformerBody | |
GetMeshAt(int index) | QBody | |
GetMeshCount() | QBody | |
GetMeshes() | QBody | |
GetMode() | QBody | inline |
GetMovingFloorSnapOffset() | QPlatformerBody | |
GetOverlapWithCollidableLayersBit(int layersBit) | QBody | inline |
GetOverlapWithLayersBit(int layersBit) | QBody | inline |
GetPlatformCollisions(QVector testPosition, QVector nearestOnAxis=QVector::Zero()) | QPlatformerBody | |
GetPosition() | QBody | inline |
GetPreviousPosition() | QBody | inline |
GetPreviousRotation() | QBody | inline |
GetRestitution() | QBody | inline |
GetRightWall(float offset) | QPlatformerBody | |
GetRotation() | QBody | inline |
GetRotationDegree() | QBody | inline |
GetSimulationModel() | QBody | inline |
GetSpecificPlatformLayers() | QPlatformerBody | |
GetStaticFriction() | QBody | inline |
GetTotalArea() | QBody | inline |
GetTotalInitialArea() | QBody | inline |
GetTotalPolygonsArea() | QBody | inline |
GetTotalPolygonsInitialArea() | QBody | inline |
GetVelocityLimit() | QBody | |
GetWalkAcelerationRate() | QPlatformerBody | |
GetWalkDecelerationRate() | QPlatformerBody | |
GetWalkSpeed() | QPlatformerBody | |
GetWorld() | QBody | inline |
gravity (defined in QPlatformerBody) | QPlatformerBody | protected |
gravityMultiplier (defined in QPlatformerBody) | QPlatformerBody | protected |
horizontalVelocity (defined in QPlatformerBody) | QPlatformerBody | protected |
inertiaNeedsUpdate (defined in QBody) | QBody | protected |
isFalling (defined in QPlatformerBody) | QPlatformerBody | protected |
isKinematic (defined in QBody) | QBody | protected |
isRising (defined in QPlatformerBody) | QPlatformerBody | protected |
isSleeping (defined in QBody) | QBody | protected |
Jump(float force, bool unconditional=false) | QPlatformerBody | |
jumpDurationFrameCount (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpFallGravityMultiplier (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpForce (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpFrameCountDown (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpGravityMultiplier (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpMode (defined in QPlatformerBody) | QPlatformerBody | protected |
jumpReleased (defined in QPlatformerBody) | QPlatformerBody | protected |
lastMovableFloor (defined in QPlatformerBody) | QPlatformerBody | protected |
layersBit (defined in QBody) | QBody | protected |
mass (defined in QBody) | QBody | protected |
MASS_SPRING enum value (defined in QBody) | QBody | |
maxFloorAngle (defined in QPlatformerBody) | QPlatformerBody | protected |
maxJumpCount (defined in QPlatformerBody) | QPlatformerBody | protected |
mode (defined in QBody) | QBody | protected |
Modes enum name | QBody | |
movingFloorSnapOffset (defined in QPlatformerBody) | QPlatformerBody | protected |
onCeiling (defined in QPlatformerBody) | QPlatformerBody | protected |
OnCollision(CollisionInfo) | QBody | inlinevirtual |
onFloor (defined in QPlatformerBody) | QPlatformerBody | protected |
OnPreStep() | QBody | inlinevirtual |
OnStep() | QBody | inlinevirtual |
platformLayersBit (defined in QPlatformerBody) | QPlatformerBody | protected |
position (defined in QBody) | QBody | protected |
PostUpdate() | QPlatformerBody | protectedvirtual |
PreStepEventListener | QBody | |
prevJumpMode (defined in QPlatformerBody) | QPlatformerBody | protected |
prevPosition (defined in QBody) | QBody | protected |
prevRotation (defined in QBody) | QBody | protected |
QBody() (defined in QBody) | QBody | |
QPlatformerBody() (defined in QPlatformerBody) | QPlatformerBody | |
QRigidBody() (defined in QRigidBody) | QRigidBody | |
ReleaseJump() | QPlatformerBody | |
RemoveMeshAt(int index) | QBody | |
restitution (defined in QBody) | QBody | protected |
rightDirection (defined in QPlatformerBody) | QPlatformerBody | protected |
RIGID enum value (defined in QBody) | QBody | |
RIGID_BODY enum value (defined in QBody) | QBody | |
rotation (defined in QBody) | QBody | protected |
SetAirFriction(float value) | QBody | inline |
SetAngularForce(float value) | QRigidBody | |
SetBodySpecificTimeScale(float value) | QBody | inline |
SetBodySpecificTimeScaleEnabled(bool value) | QBody | inline |
SetCanSleep(bool value) | QBody | inline |
SetCollidableLayersBit(int value) | QBody | inline |
SetControllerHorizontalVelocity(QVector value) | QPlatformerBody | |
SetControllerVerticalVelocity(QVector value) | QPlatformerBody | |
SetEnabled(bool value) | QBody | inline |
SetFixedRotationEnabled(bool value) | QRigidBody | inline |
SetFloorMaxAngle(float value) | QPlatformerBody | |
SetFloorMaxAngleDegree(float value) | QPlatformerBody | |
SetForce(QVector value) | QRigidBody | |
SetFriction(float value) | QBody | inline |
SetGravity(QVector value) | QPlatformerBody | |
SetGravityMultiplier(float value) | QPlatformerBody | |
SetIntegratedVelocitiesEnabled(bool value) | QBody | |
SetJumpDurationFrameCount(int value) | QPlatformerBody | |
SetJumpFallGravityMultiplier(float value) | QPlatformerBody | |
SetJumpGravityMultiplier(float value) | QPlatformerBody | |
SetKinematicCollisionsEnabled(bool value) | QRigidBody | inline |
SetKinematicEnabled(bool value) | QRigidBody | inline |
SetLayersBit(int value) | QBody | inline |
SetMass(float value) | QBody | inline |
SetMaxJumpCount(int value) | QPlatformerBody | |
SetMode(QBody::Modes bodyMode) | QBody | inline |
SetMovingFloorSnapOffset(float value) | QPlatformerBody | |
SetPosition(QVector value, bool withPreviousPosition=true) | QBody | inline |
SetPositionAndCollide(QVector value, bool withPreviousPosition=true) | QRigidBody | |
SetPreviousPosition(QVector value) | QBody | inline |
SetPreviousRotation(float angleRadian) | QBody | inline |
SetRestitution(float value) | QBody | inline |
SetRotation(float angleRadian, bool withPreviousRotation=true) | QBody | inline |
SetRotationDegree(float degree, bool withPreviousRotation=true) | QBody | inline |
SetSimulationModel(SimulationModels model) | QBody | inline |
SetSpecificPlatformLayers(int layersBit) | QPlatformerBody | |
SetStaticFriction(float value) | QBody | inline |
SetVelocityLimit(float value) | QBody | |
SetWalkAcelerationRate(float value) | QPlatformerBody | |
SetWalkDecelerationRate(float value) | QPlatformerBody | |
SetWalkSpeed(float value) | QPlatformerBody | |
simulationModel (defined in QBody) | QBody | protected |
SimulationModels enum name | QBody | |
sleepTick (defined in QBody) | QBody | protected |
SOFT enum value (defined in QBody) | QBody | |
STATIC enum value (defined in QBody) | QBody | |
staticFriction (defined in QBody) | QBody | protected |
StepEventListener | QBody | |
Update() | QRigidBody | virtual |
UpdateAABB() (defined in QBody) | QBody | protected |
UpdateMeshTransforms() (defined in QBody) | QBody | protected |
upDirection (defined in QPlatformerBody) | QPlatformerBody | protected |
velocity (defined in QPlatformerBody) | QPlatformerBody | protected |
velocityLimit (defined in QBody) | QBody | protected |
verticalVelocity (defined in QPlatformerBody) | QPlatformerBody | protected |
WakeUp() | QBody | inline |
Walk(int side) | QPlatformerBody | |
walkAccelerationRate (defined in QPlatformerBody) | QPlatformerBody | protected |
walkDecelerationRate (defined in QPlatformerBody) | QPlatformerBody | protected |
walkSide (defined in QPlatformerBody) | QPlatformerBody | protected |
walkSpeed (defined in QPlatformerBody) | QPlatformerBody | protected |
world (defined in QBody) | QBody | protected |
~QBody() (defined in QBody) | QBody | virtual |