Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
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This is the complete list of members for QWorld, including all inherited members.
AddBody(QBody *body) | QWorld | |
AddBodyGroup(const vector< QBody * > &bodyGroup) | QWorld | |
AddCollisionException(QBody *bodyA, QBody *bodyB) | QWorld | |
AddJoint(QJoint *joint) | QWorld | |
AddRaycast(QRaycast *raycast) | QWorld | |
AddSpring(QSpring *spring) | QWorld | |
bodies (defined in QWorld) | QWorld | |
broadPhase (defined in QWorld) | QWorld | protected |
CheckCollisionException(QBody *bodyA, QBody *bodyB) | QWorld | |
ClearBodies() (defined in QWorld) | QWorld | protected |
ClearGizmos() (defined in QWorld) | QWorld | protected |
ClearJoints() | QWorld | |
ClearRaycasts() | QWorld | |
ClearSprings() | QWorld | |
ClearWorld() | QWorld | |
CollideWithWorld(QBody *body) | QWorld | |
collisionExceptions (defined in QWorld) | QWorld | protected |
CreateIslands(int bodyIndex, vector< QBody * > &bodyList, vector< QBody * > &island, vector< bool > &visitedList) (defined in QWorld) | QWorld | protected |
CreateIslands(QBody &body, vector< QBody * > island) (defined in QWorld) | QWorld | protected |
debugAABBTestCount (defined in QWorld) | QWorld | protected |
debugCollisionTestCount (defined in QWorld) | QWorld | protected |
enableBroadphase (defined in QWorld) | QWorld | protected |
enabled (defined in QWorld) | QWorld | protected |
enableSleeping (defined in QWorld) | QWorld | protected |
GenerateIslands(vector< QBody * > &bodyList, vector< vector< QBody * >> &islandList) (defined in QWorld) | QWorld | protected |
GenerateIslands(vector< QBody > bodyList) (defined in QWorld) | QWorld | protected |
GetBodiesHitByPoint(QVector point, int maxBodyCount=1, bool onlyRigidBodies=true, int layersBit=-1) | QWorld | |
GetBodyAt(int index) | QWorld | inline |
GetBodyCount() | QWorld | inline |
GetBodyIndex(QBody *body) | QWorld | inline |
GetBroadphase() | QWorld | inline |
GetBroadphaseEnabled() | QWorld | inline |
GetCollisionPairs(vector< QBody * > &bodyList, vector< pair< QBody *, QBody * > > *resList) (defined in QWorld) | QWorld | protected |
GetCollisions(QBody *bodyA, QBody *bodyB) | QWorld | static |
GetEnabled() | QWorld | inline |
GetGizmos() | QWorld | inline |
GetGravity() (defined in QWorld) | QWorld | inline |
GetIterationCount() | QWorld | inline |
GetJointAt(int index) | QWorld | inline |
GetJointCount() | QWorld | inline |
GetJointIndex(QJoint *joint) | QWorld | inline |
GetParticlesCloseToPoint(QVector point, float distance, int maxParticleCount=1, bool exceptRigidBodies=true, int layersBit=-1) | QWorld | |
GetRaycastAt(int index) | QWorld | inline |
GetRaycastCount() | QWorld | inline |
GetRaycastIndex(QRaycast *raycast) | QWorld | inline |
GetSleepingEnabled() | QWorld | inline |
GetSleepingPositionTolerance() | QWorld | inline |
GetSleepingRotationTolerance() | QWorld | inline |
GetSpringAt(int index) | QWorld | inline |
GetSpringCount() | QWorld | inline |
GetSpringIndex(QSpring *spring) | QWorld | inline |
GetTimeScale() | QWorld | inline |
gizmos (defined in QWorld) | QWorld | protected |
gravity (defined in QWorld) | QWorld | protected |
iteration (defined in QWorld) | QWorld | protected |
joints (defined in QWorld) | QWorld | protected |
manifolds (defined in QWorld) | QWorld | protected |
MAX_WORLD_SIZE (defined in QWorld) | QWorld | inlinestatic |
QBroadPhase (defined in QWorld) | QWorld | friend |
QCollision (defined in QWorld) | QWorld | friend |
QManifold (defined in QWorld) | QWorld | friend |
QSoftBody (defined in QWorld) | QWorld | friend |
QWorld() | QWorld | |
raycasts (defined in QWorld) | QWorld | protected |
RemoveBody(QBody *body) | QWorld | |
RemoveBodyAt(int index) | QWorld | |
RemoveCollisionException(QBody *bodyA, QBody *bodyB) | QWorld | |
RemoveJoint(QJoint *joint) | QWorld | |
RemoveJointAt(int index) | QWorld | |
RemoveMatchingCollisionException(QBody *body) | QWorld | |
RemoveMatchingJoints(QBody *body) | QWorld | |
RemoveMatchingSprings(QBody *body) | QWorld | |
RemoveMatchingSprings(QParticle *particle) | QWorld | |
RemoveRaycast(QRaycast *raycast) | QWorld | |
RemoveRaycastAt(int index) | QWorld | |
RemoveSpring(QSpring *spring) | QWorld | |
RemoveSpringAt(int index) | QWorld | |
SetBroadphase(QBroadPhase *externalBroadphase) | QWorld | inline |
SetBroadphaseEnabled(bool value) | QWorld | inline |
SetEnabled(bool value) | QWorld | inline |
SetGravity(QVector value) | QWorld | inline |
SetIterationCount(int value) | QWorld | inline |
SetSleepingEnabled(bool value) | QWorld | inline |
SetSleepingPositionTolerance(float value) | QWorld | inline |
SetSleepingRotationTolerance(float value) | QWorld | inline |
SetTimeScale(float value=1.0f) | QWorld | inline |
sleepingIslands (defined in QWorld) | QWorld | protected |
sleepingPositionTolerance (defined in QWorld) | QWorld | protected |
sleepingRotationTolerance (defined in QWorld) | QWorld | protected |
SortBodiesHorizontal(const QBody *bodyA, const QBody *bodyB) (defined in QWorld) | QWorld | protectedstatic |
SortBodiesVertical(const QBody *bodyA, const QBody *bodyB) (defined in QWorld) | QWorld | protectedstatic |
springs (defined in QWorld) | QWorld | protected |
TestCollisionWithWorld(QBody *body) | QWorld | |
timeScale (defined in QWorld) | QWorld | protected |
Update() | QWorld | |
UpdateConstraints() (defined in QWorld) | QWorld | protected |
~QWorld() (defined in QWorld) | QWorld |