Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
Here is a list of all documented class members with links to the class documentation for each member:
- a -
AddAccumulatedForce() :
QParticle
AddAngleConstraint() :
QMesh
AddAngularForce() :
QRigidBody
AddBody() :
QWorld
AddBodyGroup() :
QWorld
AddCollisionException() :
QWorld
AddForce() :
QParticle
,
QRigidBody
AddGlobalPosition() :
QParticle
AddJoint() :
QWorld
AddMesh() :
QBody
AddMeshesFromFile() :
QBody
AddParticle() :
QMesh
AddParticleToPolygon() :
QMesh
AddPosition() :
QBody
,
QParticle
AddPreviousGlobalPosition() :
QParticle
AddPreviousPosition() :
QBody
AddPreviousRotation() :
QBody
AddRaycast() :
QWorld
AddRotation() :
QBody
AddSpring() :
QMesh
,
QWorld
AddUVMap() :
QMesh
ApplyAccumulatedForces() :
QParticle
ApplyForce() :
QBody
,
QParticle
,
QPlatformerBody
,
QRigidBody
,
QSoftBody
ApplyForceToParticleSegment() :
QParticle
ApplyImpulse() :
QRigidBody
ApplyShapeMatching() :
QSoftBody
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1.9.1