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Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
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CollisionInfo structure contains collision information of a body object. This information is sent to the relevant event listeners during a collision event. More...
#include <qbody.h>

Public Member Functions | |
| CollisionInfo (QVector position, QBody *body, QVector normal, float penetration) | |
Public Attributes | |
| QVector | position |
| QBody * | body |
| QVector | normal |
| float | penetration |
CollisionInfo structure contains collision information of a body object. This information is sent to the relevant event listeners during a collision event.
| QBody* QBody::CollisionInfo::body |
The collided body.
| QVector QBody::CollisionInfo::normal |
The collision normal.
| float QBody::CollisionInfo::penetration |
The collision penetration.
| QVector QBody::CollisionInfo::position |
The contact position of the collision.