Quark Physics
1.0
2D Rigid and Soft Body Physics Engine
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This is the complete list of members for QCollision::Contact, including all inherited members.
Configure(QParticle *particle, QVector position, QVector normal, float penetration, vector< QParticle * > referenceParticles) (defined in QCollision::Contact) | QCollision::Contact | inline |
Contact(QParticle *particle, QVector position, QVector normal, float penetration, vector< QParticle * > referenceParticles) (defined in QCollision::Contact) | QCollision::Contact | inline |
Contact() (defined in QCollision::Contact) | QCollision::Contact | inline |
normal | QCollision::Contact | |
particle | QCollision::Contact | |
penetration | QCollision::Contact | |
position | QCollision::Contact | |
referenceParticles | QCollision::Contact | |
solved | QCollision::Contact |